What if Draw Something was really really hard?

We did a lot of testing of the levels in our upcoming iPad game Flockwork, to make sure they're not too easy and not too hard!

Which got me thinking, what would popular iPhone games like Draw Something, Where's My Water, Tiny Wings and Fruit Ninja be like if they were MUCH more difficult?

Draw Something:

Where's My Water:

Fruit Ninja:

Tiny Wings:

Words with Friends:

Angry Birds:

The Impossible Game:

... and our very own Flockwork:

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Matt Mayer

Matt Mayer is a founder at ReignDesign. Matt is from the UK and has been based in Shanghai since 2006

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